In Stealer of Souls (1988), you’re off to the Isle of Despair to rescue one wizard and defeat another which is essentially the same plot as all the other Fighting Fantasy books I’ve posted this week. I swear, the series is more varied than this, I guess they just didn’t hire Russ Nicholson to illustrate […]

Chasms of Malice (1988) is a weird one. It breaks from a lot of the established Fighting Fantasy formulas and introduces some new rules (like first strike combat, which lasts just one round and sees the loser falling to their death) and a companion character, a cat god. Normally, I like a shift in formula, […]

This is Masks of Mayhem (1986), book 23 in the Fighting Fantasy series. This one sees you, the lord of a small kingdom, venturing forth to the fortress of the sorceress Morgana to… stop her from destroying the world…with her dozen golems. If that sounds familiar, it is because that is the basic plot of […]

First off, this cover for Citadel of Chaos (1983), doofy as it is, is maybe my favorite of the whole Fighting Fantasy line. Can’t quite put my finger on why. Anyway, this is the second Fighting Fantasy book and a solo outing by Steve Jackson (the Brit). It feels far more consistent in tone than […]

This week, Fighting Fantasy gamebooks, specifically ones illustrated by the great Russ Nicholson. Let’s start at the start with The Warlock of Firetop Mountain. This book launched the Fighting Fantasy line in 1982. It is one of, if not the, first gamebooks to marry pick-your-path narrative with an RPG-like system for character creation and combat. […]

This week, Fighting Fantasy gamebooks, specifically ones illustrated by the great Russ Nicholson. Let’s start at the start with The Warlock of Firetop Mountain.  This book launched the Fighting Fantasy line in 1982. It is one of, if not the, first gamebooks to marry pick-your-path narrative with an RPG-like system for character creation and combat. […]