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	<title>Castle Plans Archives - Vintage RPG</title>
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	<title>Castle Plans Archives - Vintage RPG</title>
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		<title>Castle Plans (1977)</title>
		<link>https://www.vintagerpg.com/2020/01/castle-plans-1977/</link>
					<comments>https://www.vintagerpg.com/2020/01/castle-plans-1977/#respond</comments>
		
		<dc:creator><![CDATA[Stu Horvath]]></dc:creator>
		<pubDate>Tue, 28 Jan 2020 10:00:00 +0000</pubDate>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[Castle Plans]]></category>
		<category><![CDATA[Chivalry & Sorcery]]></category>
		<category><![CDATA[Fantasy Games Unlimited]]></category>
		<guid isPermaLink="false">https://www.vintagerpg.com/2020/01/fantasy-games-unlimited-is-one-of-those/</guid>

					<description><![CDATA[<p>Some old school battlemats.</p>
<p>The post <a href="https://www.vintagerpg.com/2020/01/castle-plans-1977/">Castle Plans (1977)</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
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<p>Fantasy Games Unlimited is one of those fascinating early TTRPG companies. They were founded in 1975 and initially produced wargames, but after D&amp;D hit the market, they started publishing RPGs. Unlike most publishers at the time, they had no in-house development and relied on submissions for material. This means their output feels all over the place, which was probably a boon and a curse &#8211; <em>Bunnies &amp; Burrows</em>, <em>Chivalry &amp; Sorcery</em>, <em>Space Opera</em>, <em>Aftermath</em>, <em>Villains &amp; Vigilantes</em> and <em>Bushido</em> are just some of the many games they produced.</p>



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<p>Despite having one of the best company logos of the period, most of the FGU games I’ve seen are firmly in the charmingly DIY level of production values. Like these <em>Castle Plans</em> (1977).</p>



<p>Ostensibly for <em>Chivalry &amp; Sorcery</em> (a game created because D&amp;D was too “unrealistic”), they are actually pretty generic playmats of various castle layouts. They’re huge, 24&#215;36. The illustrations are clean and consistent, really just shy of pro. They’re printed on sort of a soft manila paper stock that is sturdy, but also machine folded, so they are super brittle at the edges (or, at least, my copy is). It just feels like a late-70s game product in some undefinable way. I love it, even though it isn’t something I’d use for my own games.&nbsp;&nbsp;</p>



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<p>The post <a href="https://www.vintagerpg.com/2020/01/castle-plans-1977/">Castle Plans (1977)</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
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