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	<title>Cities of Bone Archives - Vintage RPG</title>
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		<title>Cities of Bone (1994)</title>
		<link>https://www.vintagerpg.com/2023/07/cities-of-bone-1994/</link>
					<comments>https://www.vintagerpg.com/2023/07/cities-of-bone-1994/#respond</comments>
		
		<dc:creator><![CDATA[Stu Horvath]]></dc:creator>
		<pubDate>Thu, 06 Jul 2023 08:00:00 +0000</pubDate>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[Al-Qadim]]></category>
		<category><![CDATA[Cities of Bone]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[TSR]]></category>
		<guid isPermaLink="false">https://www.vintagerpg.com/2023/07/cities-of-bone-1994-is-steve-kurtzs-second/</guid>

					<description><![CDATA[<p>A solid entry with Clark Ashton Smith vibes.</p>
<p>The post <a href="https://www.vintagerpg.com/2023/07/cities-of-bone-1994/">Cities of Bone (1994)</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
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<p><em>Cities of Bone</em> (1994) is Steve Kurtz’s second Al-Qadim box (elements of which, like Ruined Kingdoms, reappear in the <em>Book of Necromancer</em>s). I don’t really like <em>Ruined Kingdoms</em> or <em>Corsairs of the Great Sea</em> much, but<em> Cities of Bone</em> put the brakes on Al-Qadim’s decline.</p>



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<p>Up until now, all these skinny boxes have included source material about the world and a set of adventures that explores them. At this point, the source material is dispensed with, allowing for the box to return to familiar environs, detailing dead cities that have already been touched upon in other sets. The adventures aren’t really connected. Five of them are short dungeon dives. The sixth is more developed and is a favorite of mine because is so clearly draws inspiration from Clark Ashton Smith’s “Empire of the Necromancers” (the whole box feels Smithy, honestly, particularly his Zothique stories). This scenario features Kazerabet, a powerful necromancer who Kurtz liked so much, he brought her to the <em>Book of Necromancer</em>s.</p>



<p>As ever, nice illustrations from Karl Waller. He’s quite good at skulls and wizened visages. I don’t know cover artist Roger Loveless, but I like this cover. It’s nicely evocative and reminds me a bit of Hickman’s Deserts of Desolation modules. </p>



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<p>The post <a href="https://www.vintagerpg.com/2023/07/cities-of-bone-1994/">Cities of Bone (1994)</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
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