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		<title>Deadly Planet (2021)</title>
		<link>https://www.vintagerpg.com/2023/04/deadly-planet-2021/</link>
					<comments>https://www.vintagerpg.com/2023/04/deadly-planet-2021/#respond</comments>
		
		<dc:creator><![CDATA[Stu Horvath]]></dc:creator>
		<pubDate>Fri, 21 Apr 2023 08:01:00 +0000</pubDate>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[Deadly Planet]]></category>
		<category><![CDATA[Rev Uncle Bastard]]></category>
		<category><![CDATA[Zine]]></category>
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					<description><![CDATA[<p>The deadliest business card.</p>
<p>The post <a href="https://www.vintagerpg.com/2023/04/deadly-planet-2021/">Deadly Planet (2021)</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
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<p><a href="https://reverendunclebastard.itch.io/deadly-planet-a-business-card-rpg"><em>Deadly Planet</em></a> (2021), by Rev. Uncle Bastard, is a space capitalism/exploration hexcrawl RPG crammed onto one riso-printed business card. It contains tables for character, mission and encounter generation, along with a light action and combat system. Is it functional? I…I think so? Is functionality really the appeal, though? I don’t think so. I love business card games because they are sort of the opposite of an arms race, testing how little you can print and still have a game. This one is in the running, and, with the riso-printing, happens to be one of the prettiest I’ve encountered. You can get the base card on RUB’s itch.io page for free; the expansions cost a few bucks.</p>



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<p>The post <a href="https://www.vintagerpg.com/2023/04/deadly-planet-2021/">Deadly Planet (2021)</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
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