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	<title>Drakar och Demoner Archives - Vintage RPG</title>
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	<description>The Art &#38; History of Tabletop RPGs</description>
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	<title>Drakar och Demoner Archives - Vintage RPG</title>
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		<title>Dragonbane Bestiary (2023)</title>
		<link>https://www.vintagerpg.com/2025/12/dragonbane-bestiary-2023/</link>
					<comments>https://www.vintagerpg.com/2025/12/dragonbane-bestiary-2023/#respond</comments>
		
		<dc:creator><![CDATA[Stu Horvath]]></dc:creator>
		<pubDate>Tue, 23 Dec 2025 13:30:00 +0000</pubDate>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[Bestiary]]></category>
		<category><![CDATA[Dragonbane]]></category>
		<category><![CDATA[Drakar och Demoner]]></category>
		<category><![CDATA[Free League]]></category>
		<category><![CDATA[monsters]]></category>
		<guid isPermaLink="false">https://www.vintagerpg.com/?p=59291</guid>

					<description><![CDATA[<p>As ever, monster book = best book.</p>
<p>The post <a href="https://www.vintagerpg.com/2025/12/dragonbane-bestiary-2023/">Dragonbane Bestiary (2023)</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>Never gonna turn away a bestiary, especially one that looks as good as the <em>Dragonbane Bestiary</em> (2023).</p>



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<p>Cover is by Johan Egerkrans, but the interiors are by David Brasgalla. I don’t really know his work, and can’t find much else in the RPG space, but he’s an excellent pick. I don’t know if it is his natural style or if it is the result of the art direction, but he compliments Egerkrans’ work very nicely in terms of approach and palette. The contrast lies in compositional elements; Brasgalla favors soft curves and rounded surfaces, while Egerkrans tends toward the flatter and angular. See that angular bend in the cover lindwyrm? I don’t think there is so sharp an angle in Brasgalla’s entire portfolio inside the book. But otherwise, the color range and the atmosphere is very similar. I can easily “see” Brasgalla’s interpretation of the same scene.</p>



<p>Anyway, a fairly standard assortment of fantasy, folkloric and mythological monsters. The manticore has wings (booooo!) but the chimera does not (yaaay!). The range of dragons is determined by age, and then the addition of the lindworm. There is enough of a language around most of these monsters that they are either like favorite sweaters or subtly subverted enough to be a new kind of delight (the giant amoeba, the monstrous boar that is the Calydon). There is only one new-to-me, genuinely bizarre monster: the karkion, a humanoid cat. I am guessing, like ducks, they have a longer history in Drakar och Demoner than I am aware of?</p>



<p>Each monster is accompanied by a suggestion on how to run a random encounter with them, and a more elaborate adventure seed. It isn’t as elaborate as the sort of table support you get in <a href="https://www.vintagerpg.com/2024/08/the-monster-overhaul-2023/"><em>Monster Overhaul</em></a>, but it’s in the same family tree, and I like it.</p>



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<p>The post <a href="https://www.vintagerpg.com/2025/12/dragonbane-bestiary-2023/">Dragonbane Bestiary (2023)</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Dragonbane (2023)</title>
		<link>https://www.vintagerpg.com/2025/12/dragonbane-2023/</link>
					<comments>https://www.vintagerpg.com/2025/12/dragonbane-2023/#respond</comments>
		
		<dc:creator><![CDATA[Stu Horvath]]></dc:creator>
		<pubDate>Mon, 22 Dec 2025 13:30:00 +0000</pubDate>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[Dragonbane]]></category>
		<category><![CDATA[Drakar och Demoner]]></category>
		<category><![CDATA[Free League]]></category>
		<guid isPermaLink="false">https://www.vintagerpg.com/?p=59303</guid>

					<description><![CDATA[<p>A promising revival of Sweden's foundational fantasy roleplaying game.</p>
<p>The post <a href="https://www.vintagerpg.com/2025/12/dragonbane-2023/">Dragonbane (2023)</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><em>Dragonbane </em>(2023) is Free League’s modern overhaul of the classic Swedish RPG <em>Drakar och Demoner </em>(which translates to <em>Dragons and Demons</em>). The first edition of the game, which came out in 1982, was in essence a Swedish translation of Chaosium’s <em>Magic World</em>. From that starting point, it developed its own nuances but, despite the gleaming polish and modern design comforts, reading through, the rules feel very much like a Basic Roleplaying game to me. Which is great, because I love Chaosium and BRP, but it is interesting because I’ve always felt that Free League’s Year Zero system was like a far-future mutant evolution of BRP, so it is interesting to me to see them sort of time travel back to the original bones. Oh, and, if you’d like a <a href="https://www.vintagerpg.com/2022/09/drakar-och-demoner-and-the-rise-of-rpgs-in-sweden/">longer history of the game</a>, check out the essay Gandalf Tätting wrote back in 2022 on that very thing!</p>



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<p>The most important thing you need to know about <em>Dragonbane</em> is that it allows you to play Ducks. The second thing you should know is that it&#8217;s fairly lightweight, plays fast, encourages mayhem and is sort of shockingly deadly, to the point that folks I know who run it have house-ruled that down a bit. Third thing is the Johan “<a href="https://www.vintagerpg.com/2022/03/vaesen-2017/"><em>Vaesen</em></a>” Egerkrans is the lead artist and, with Anton Vitus and Niklas Brandt, delivers a gorgeous-looking box set. (This <em>is</em> somewhat odd, though, because Egerkrans also did a lot of art for <em>Ruin Masters</em>, which is another recent, though ill-starred, re-launch of the Drakar och Demoner system.)</p>



<p>Let’s talk about the box a bit. Lot of stuff in there. There’s a rulebook, a solo adventure, a world map, some very nice character sheets, a set of dice, very cool standees, the adventure book (more on that in a sec) and four decks of cards. I’m not really sold on the Adventure or Treasure decks. The Initiative deck is admittedly useful. But boy, I love the Improvised Weapons deck. At the inn, in a fight? Why not rile up the pig and point it in the direction of your enemy for 3d6 damage? Does this information need to be a deck of cards? I don’t know. But I love it.</p>



<p>The adventure book bears mentioning, as it contains 11 interconnected scenarios that, when taken together, serve as a pretty epic, non-linear campaign (they can be played in any order, with the exception of the final scenario which is, you know, last). They’re an excellent clinic in giving you the least amount of material that will provide the most amount of adventure. Which is not to say they are scanty — the book is 110 pages and so each scenario has about ten pages each — but rather that the collection of framing material, NPCs, keyed dungeons and so on is presented in the most <em>usable</em> way. It’s very pleasing.</p>



<p>I’m keen to see this game grow over the coming years.</p>



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<p>The post <a href="https://www.vintagerpg.com/2025/12/dragonbane-2023/">Dragonbane (2023)</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
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		<title>Drakar och Demoner and the Rise of RPGs in Sweden</title>
		<link>https://www.vintagerpg.com/2022/09/drakar-och-demoner-and-the-rise-of-rpgs-in-sweden/</link>
					<comments>https://www.vintagerpg.com/2022/09/drakar-och-demoner-and-the-rise-of-rpgs-in-sweden/#respond</comments>
		
		<dc:creator><![CDATA[Gandalf Tätting]]></dc:creator>
		<pubDate>Mon, 12 Sep 2022 15:07:24 +0000</pubDate>
				<category><![CDATA[Essays]]></category>
		<category><![CDATA[Dragonbane]]></category>
		<category><![CDATA[Dragons and Demons]]></category>
		<category><![CDATA[Drakar och Demoner]]></category>
		<guid isPermaLink="false">https://www.vintagerpg.com/?p=7475</guid>

					<description><![CDATA[<p>D&#038;D isn't the biggest RPG everywhere in the world...</p>
<p>The post <a href="https://www.vintagerpg.com/2022/09/drakar-och-demoner-and-the-rise-of-rpgs-in-sweden/">Drakar och Demoner and the Rise of RPGs in Sweden</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p>Back in March, a listener of the podcast, Gandalf Tätting, got in touch to express how interesting it is to hear about the dominance of Dungeons &amp; Dragons in the US when in Sweden the game didn&#8217;t arrive until the 90s and, when it did, it found the market already dominated by a game called <em>Drakar och Demoner</em> (that was powered by Basic Role-playing!). I&#8217;ve long been interested in <em>DoD</em>, and Gandalf offered to write up a broad strokes history for my (and your) illumination. It kind of got lost in the shuffle for several months because of my book production, but the launch of Free League&#8217;s version of DoD gave us a good reason to get it out out. Hope you enjoy!</p>
<cite>Stu</cite></blockquote>



<p>The rise of Swedish roleplaying games in the ‘80s were shaped by Fredrik Malmberg. He was the teenage co-owner of a game store in Stockholm when he went to the United States and, after a short while, found himself living under the roof of Steve Perrin. Before that, he and the guys in the store were mainly selling wargames with a small section of Dungeons &amp; Dragons (D&amp;D) products. When he returned to Sweden, he brought with him the insight that RPGs were taking off. Soon after that, he landed a good deal (a one-time payment, they say) for using Chaosium’s Basic Role-playing system (BRP).&nbsp;</p>


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<p>At the time there was no real distribution of D&amp;D in Sweden and the gang quickly figured out that they had to make their mark first, before TSR found a way into the country. And so, in 1982, the first Swedish language RPG was published. They named it <em>Drakar och Demoner</em> (<em>Dragons and Demons</em>, shortened <em>DoD</em>). The rules were based on BRP and that system’s <em>Magic World</em> supplement (which they got before it was even published in English). The game was released by Äventyrsspel (Adventure Games), a name that came to be synonymous with RPGs in Sweden.&nbsp;</p>



<p>From this start, Äventyrsspel grew and managed to effectively keep other RPGs out of Sweden until enough kids of the ‘80s had grown up and learned enough English to explore the worlds of D&amp;D and Warhammer Fantasy Roleplay. There were some other publishers (Lancelot Games, Neogames) that came along, but they could never effectively compete with Äventyrsspel. As in other places, Äventyrsspel had to not only make the games, but also explain them and market them; they lucked out by striking a deal with a major toy distributor. This meant that in every little town that had a toy store, kids could find their games.</p>


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<p>The <em>DoD</em> basic box from 1982 didn’t take off, but in 1984, a second edition was published in which the rules were reworked slightly and the text received a major update with a further revision in 1985. This box set was what really brought RPGs to Sweden. It was also the first to feature a Michael Whelan painting of Elric on the cover. Between 1984 and 1994, Elric was a feature of the <em>DoD</em> boxed rule sets with one or two exceptions (much the same as Whelan’s Elric fronts all the album covers of the band Cirith Ungol). The rules were still d100 role under and this was also the edition that brought in RuneQuest-style anthropomorphic ducks as a playable race.</p>



<p>In 1985, the first expansion box set was published, called <em>Drakar och Demoner Expert</em> (<em>EDD</em>). It brought in more advanced (complicated) rules and switched from the percentile die to a d20. From this point on, most published material had stats for <em>EDD</em>. It also contained separate magic rules with specialty schools. The expert box also brought in a lot more equipment and skills, you could say it’s the plus-menu version of the original game.</p>



<p><em>DoD: Gigant</em> brought a higher level of tactical rules, including rules for armies, fortification and guidance for how to rule over a province, along with some new magic rules and professions. <em>DoD: Samuraj</em> did what it sounds like, it provided a setting inspired by feudal Japan and tweaked the rules slightly to fit that setting. Similarly, <em>DoD: Ivanhoe</em> provided a classical medieval European setting with knights in shining armor. Neither <em>Samuraj</em> nor <em>Ivanhoe</em> were particularly long-lived.</p>


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<p><em>Drakar och Demoner</em> was a huge hit in Sweden. It’s said that at its height, it was the second most sold RPG in the world, despite being in Swedish. Because of this, Äventyrsspel had a hard time keeping up with demand and they published a many supplements and adventures without much of a plan. When they finally published a world (named Ereb Altor), it tied in several countries that were positioned next to each other but had wildly different cultures. The earlier lack of a world had opened the door for submitted manuscripts, which led to published products that varied greatly in content and quality. All these places became Ereb Altor.</p>



<p>Some ‘80s products for <em>DoD</em> that are worth mentioning for their lasting impact on RPGs in Sweden are <em>Monsterboken</em> and <em>Monsterboken II </em>(classic monster manuals) and <em>Svavelvinter (a</em> legendary campaign). <em>Monsterboken</em> was filled with the drawings of Nisse Guliksson, who already had done many illustrations for Äventyrsspel and <em>Svavelvinter </em>was a campaign and setting by Erik Granström. Gulliksson’s illustrations were the inspiration for the <em>Forbidden Lands</em> RPG and Granström was involved in designing the setting for that game. Erik Granström’s <em>Svavelvinter</em> (sulphur winter) also became a series of fantasy books and its own RPG, published by Free League in 2012. Another trace of <em>DoD</em> can be seen in the name of the old world left behind in <em>Symbaroum</em>: Alberetor, a not-so-hidden wink to the old Ereb Altor setting.</p>


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<p>Äventyrsspel completely revamped <em>DoD</em> with a fourth edition in 1991. By that time the existing rules were quite old and they rebooted the game with an improved, simpler version of the <em>EDD</em> rules. Ehis edition was also boxed with Elric on the cover. For this edition, they didn’t publish many single adventures, but rather campaign-modules with themes like elves, warriors, thieves and so on. Perhaps the most interesting one was called <em>Svartfolk</em> (a name that literally translates to “black peoples.” These days it’s usually called Orch-kin for obvious reasons). It was a deep dive into the cultures and societies of orchs, goblins, trolls, ogres and so on. With it you could play a campaign as orchs.</p>



<p>The last thing Äventyrsspel did with <em>DoD </em>was to publish a new edition in ‘94 that broke with the tradition of launching as a box set – it didn’t have Elric on the cover and it was set in a gigantic fantasy city (<em>DoD Chronopia</em>). At the time, Äventyrsspel focused their energy on launching <em>Kult</em> and <em>Mutant Chronicles</em> internationally and this resulted in a departure from what <em>DoD</em> had always been. They still produced a handful of campaign modules and adventures until the late ‘90s.</p>


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<figure class="alignright size-large is-resized"><img loading="lazy" decoding="async" width="1587" height="2048" src="https://www.vintagerpg.com/wp-content/uploads/2022/09/300587925_3303988403255911_1098562857668775284_n.webp" alt="" class="wp-image-7483" style="width:334px;height:431px" srcset="https://www.vintagerpg.com/wp-content/uploads/2022/09/300587925_3303988403255911_1098562857668775284_n.webp 1587w, https://www.vintagerpg.com/wp-content/uploads/2022/09/300587925_3303988403255911_1098562857668775284_n-794x1024.webp 794w, https://www.vintagerpg.com/wp-content/uploads/2022/09/300587925_3303988403255911_1098562857668775284_n-239x309.webp 239w" sizes="auto, (max-width: 1587px) 100vw, 1587px" /></figure>
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<p>After the ‘90s, <em>Drakar och Demoner</em> came into the hands of Riotminds, when Äventyrsspel/Target games went out of business. Riotminds used it and developed their Trudvang setting for it. Riotminds sold the IP to Free League, who are aiming to publish a new version to in 2022. As Free League has launched its Kickstarter for <em>Drakar och Demoner</em> (or, as they decided to call it in English,<em> Dragonbane</em>), they published a set of quickstart rule – it’s obvious that they have kept the d20 roll under with the skills, abilities and attributes system that was the backbone of classic <em>DoD.</em> Perhaps most importantly (for some of us), they kept the ducks. Even more exciting, Free League revealed that several legends from the ‘80s will be writing material for the revival, such as Magnus Seter, Gunilla Jonsson, Michael Petersén and Roger Undhagen.</p>



<p class="has-text-align-center">* * *</p>



<p class="has-text-align-center"><em>Check out Free League’s </em><a href="https://www.kickstarter.com/projects/1192053011/drakar-och-demoner-dragonbane">Drakar och Demoner/Dragonbane</a><em><a href="https://www.kickstarter.com/projects/1192053011/drakar-och-demoner-dragonbane"> Kickstarter</a>.</em></p>
<p>The post <a href="https://www.vintagerpg.com/2022/09/drakar-och-demoner-and-the-rise-of-rpgs-in-sweden/">Drakar och Demoner and the Rise of RPGs in Sweden</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
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