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	<title>Melee Archives - Vintage RPG</title>
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		<title>The Fantasy Trip</title>
		<link>https://www.vintagerpg.com/2022/04/the-fantasy-trip/</link>
					<comments>https://www.vintagerpg.com/2022/04/the-fantasy-trip/#respond</comments>
		
		<dc:creator><![CDATA[Stu Horvath]]></dc:creator>
		<pubDate>Mon, 25 Apr 2022 04:00:00 +0000</pubDate>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Melee]]></category>
		<category><![CDATA[Steve Jackson]]></category>
		<category><![CDATA[The Fantasy Trip]]></category>
		<category><![CDATA[Wizard]]></category>
		<guid isPermaLink="false">https://www.vintagerpg.com/?p=5902</guid>

					<description><![CDATA[<p>That's over the river and through the woods, right?</p>
<p>The post <a href="https://www.vintagerpg.com/2022/04/the-fantasy-trip/">The Fantasy Trip</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><iframe style="border: none" src="//html5-player.libsyn.com/embed/episode/id/22890764/height/90/theme/custom/thumbnail/yes/direction/backward/render-playlist/no/custom-color/87A93A/" width="100%" height="90" scrolling="no" allowfullscreen="allowfullscreen"></iframe><img fetchpriority="high" decoding="async" class="alignright wp-image-69816" src="https://unwinnable.com/wp-content/uploads/2018/07/Vintage-RPG-Large.jpg" alt="" width="314" height="443">Coming from an era of RPGs in which you could still get away with just naming your game <em>Wizard</em>, this week on the Vintage RPG Podcast we&#8217;re looking at <em>Melee</em>, <em>Wizard</em> and the larger <em>Fantasy Trip</em> RPG. We focus on its innovative use of point-buy mechanics, but also get into the game&#8217;s larger place in RPG history.</p>
<p style="text-align: center"><span style="text-align: center">* * *</span></p>
<p>Use code <strong>DAYLIGHT</strong> with your purchases at Noble Knight! Our friends are their friends and get 10% off all purchases on the site or in the store! Good through May 31.Hang out with us on the<a href="https://discord.gg/XkjMnqK"> Vintage RPG Discord</a>!If&nbsp; you dig what we do, join us on the <a href="https://www.patreon.com/vintagerpg">Vintage RPG Patreon</a> for more roleplaying fun and surprises! Patrons keep us going!Like, Rate, Subscribe and Review the Vintage RPG Podcast!Available on<a href="https://itunes.apple.com/us/podcast/thevintagerpgpodcasts-podcast/id1409477830"> iTunes</a>, <a href="https://play.google.com/music/listen?u=0#/ps/I5wevn4ypn2hnrdvuecbnppmpka">Google Play</a>, <a href="https://www.stitcher.com/podcast/unwinnable-3/the-vintage-rpg-podcast">Stitcher</a>,<a href="https://www.iheart.com/podcast/269-the-vintage-rpg-pod-30055018/"> iHeartRadio</a>, <a href="https://soundcloud.com/vintagerpg">SoundCloud</a>, <a href="https://open.spotify.com/show/0r3MNL1cU3gqKvStV3Nawd?si=rwOVPhNHQ8WgneCmpnIYQg">Spotify</a>, <a href="https://www.youtube.com/playlist?list=PLWmtfq6eGKU-glCY3sXgMggJP8UFtInIt">YouTube</a> and your favorite podcast clients.Send questions, comments or corrections to&nbsp;<a href="mailto:vintagerpg@unwinnable.com">info@vintagerpg.com</a>.Follow&nbsp;Vintage RPG&nbsp;on&nbsp;<a href="https://www.instagram.com/vintagerpg/">Instagram</a>,&nbsp;<a href="https://vintagerpg.tumblr.com/">Tumblr</a>&nbsp;and&nbsp;<a href="https://www.facebook.com/vintagerpg">Facebook</a>. Learn more at the&nbsp;<a href="https://vintagerpg.com/vintage-rpg-faq/">Vintage RPG FAQ</a>.Follow&nbsp;<a href="https://twitter.com/StuHorvath">Stu Horvath</a>,&nbsp;<a href="https://twitter.com/Hambreaker">John McGuire</a>,&nbsp;<a href="https://twitter.com/Vintage_RPG">VintageRPG</a>&nbsp;and&nbsp;<a href="https://twitter.com/unwinnable">Unwinnable</a>&nbsp;on Twitter.Intro music by&nbsp;<a href="https://www.deadgowest.com/">George Collazo</a>.The Vintage RPG illustration is by&nbsp;<a href="http://www.shaferbrown.com/">Shafer Brown</a>. Follow&nbsp;<a href="https://twitter.com/shaferbrown">him on Twitter</a>.Tune in next week for the next episode. Until then, may the dice always roll in your favor!</p>
<p>The post <a href="https://www.vintagerpg.com/2022/04/the-fantasy-trip/">The Fantasy Trip</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
]]></content:encoded>
					
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			</item>
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		<title>Melee (1977)</title>
		<link>https://www.vintagerpg.com/2020/12/melee-1977/</link>
					<comments>https://www.vintagerpg.com/2020/12/melee-1977/#respond</comments>
		
		<dc:creator><![CDATA[Stu Horvath]]></dc:creator>
		<pubDate>Mon, 14 Dec 2020 10:00:00 +0000</pubDate>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[Melee]]></category>
		<category><![CDATA[Metagaming]]></category>
		<category><![CDATA[The Fantasy Trip]]></category>
		<guid isPermaLink="false">https://www.vintagerpg.com/2020/12/melee-1977-by-steve-jackson-was-the-first/</guid>

					<description><![CDATA[<p>The first installment of what would eventually become known as The Fantasy Trip.</p>
<p>The post <a href="https://www.vintagerpg.com/2020/12/melee-1977/">Melee (1977)</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p><em>Melee</em> (1977), by Steve Jackson, was the first Fantasy Trip publication, published by Metagaming as Microgame 3. The little booklet contains rules, a sheet of tokens and a folded up hex map. Its so wee! Just four inches by seven. All the art is by Liz Danforth – after years of associating her work so strongly with MERP, I am suddenly awash with her work for other games, and it takes on a very different, satisfyingly violent character here.</p>



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<p><em>Melee</em> is a very simple system for man-to-man (or man-to-monster) combat. It would be premature to call it an RPG in 1977, honestly – it is really a lean and mean tactics game. It is still in the spirit of Dungeons &amp; Dragons, though, and in 1980, the “advanced” revision of the rules would be a legit RPG. &nbsp;</p>



<p>Which is not to say it didn’t blaze any trails – it certainly did! The big first is <em>Melee</em>’s place as the first game with a point buy system for character creation. It is rudimentary here – 24 points to spend between Strength and Dexterity – but Steve Jackson would take this concept and use it as the foundation of <em>GURPS</em> (and it would even eventually find its way into D&amp;D as an alternative for character creation).</p>



<p>A bit more interesting to my eye is the approach to game actions. They’re called Options, and you get to do one when it is your turn, but they are defined as “a set of actions.” So you have stuff like “ready a weapon” and “shift and attack.” Broadly, none of that is terribly surprising, but I find the way it is organized to be very philosophically reminiscent of playbooks for <em>Apocalypse World</em> and other Powered by the Apocalypse games. Again, rudimentary, but still a potentially intriguing bit of game design DNA.</p>



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<p>The post <a href="https://www.vintagerpg.com/2020/12/melee-1977/">Melee (1977)</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
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