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	<title>Official RPGA Tournament Handbook Archives - Vintage RPG</title>
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		<title>C6: The Official RPGA Tournament Handbook (1987)</title>
		<link>https://www.vintagerpg.com/2025/02/c6-the-official-rpga-tournament-handbook-1987/</link>
					<comments>https://www.vintagerpg.com/2025/02/c6-the-official-rpga-tournament-handbook-1987/#comments</comments>
		
		<dc:creator><![CDATA[Stu Horvath]]></dc:creator>
		<pubDate>Wed, 19 Feb 2025 13:30:00 +0000</pubDate>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Official RPGA Tournament Handbook]]></category>
		<category><![CDATA[TSR]]></category>
		<guid isPermaLink="false">https://www.vintagerpg.com/?p=56620</guid>

					<description><![CDATA[<p>Not really saving the best for last here...</p>
<p>The post <a href="https://www.vintagerpg.com/2025/02/c6-the-official-rpga-tournament-handbook-1987/">C6: The Official RPGA Tournament Handbook (1987)</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
]]></description>
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<p><em>C6: The Official RPGA Tournament Handbook</em> (1987) is one of the oddest 1E D&amp;D products TSR published. Admittedly, tournaments will forever be a baffling mode of play to me, but I understand why folks might want to jump into one at a con. I do not understand why you would want to run your own tournament in your house, and I just refuse to believe that enough players out there desired that experience to warrant a module like this. The fact that there are no credits in the book doesn’t exactly boost my confidence.</p>



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<p>There are two scenarios included. The first is a simple escort mission. The second is a more elaborate rescue mission called “Mines of Moradin,” which had enough of a history on the old tourney circuit that I actually recognize the name (I am convinced the art is reused from something else, though I can’t recall where that might be). They’re…fine. They have notes so you can run them as tournaments, or adapt them to campaign play but they are so nondescript I don’t know why you would want to. I do see how, being somewhat creatively flat, is an asset for tourney play, where you can drive you characters like stolen cars. The relatively blank slate here encourages something that seems rather fun, even. But making tourney play fun means the scenarios are weirdly dull in more traditional play. The C stands for Competition, but the previous entries in the series definitely had lots of tweaks to make them broadly appeal to different types of play. Not so much here.</p>



<p>The rest of the book is rounded out by information on running tournaments. None of it makes a particularly strong case for doing so. Also, man, what is going on with Europe and Africa on the cover. Looks like an asteroid took out Istanbul.</p>



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<p>The post <a href="https://www.vintagerpg.com/2025/02/c6-the-official-rpga-tournament-handbook-1987/">C6: The Official RPGA Tournament Handbook (1987)</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
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