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	<title>Phoenix Command Archives - Vintage RPG</title>
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	<title>Phoenix Command Archives - Vintage RPG</title>
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		<title>Phoenix Command (1986)</title>
		<link>https://www.vintagerpg.com/2024/07/phoenix-command-1986/</link>
					<comments>https://www.vintagerpg.com/2024/07/phoenix-command-1986/#comments</comments>
		
		<dc:creator><![CDATA[Stu Horvath]]></dc:creator>
		<pubDate>Tue, 02 Jul 2024 12:30:00 +0000</pubDate>
				<category><![CDATA[Post]]></category>
		<category><![CDATA[Leading Edge]]></category>
		<category><![CDATA[Phoenix Command]]></category>
		<guid isPermaLink="false">https://www.vintagerpg.com/?p=39887</guid>

					<description><![CDATA[<p>Behold, some of the most complicated tables to ever grace an RPG.</p>
<p>The post <a href="https://www.vintagerpg.com/2024/07/phoenix-command-1986/">Phoenix Command (1986)</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
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<p><em>Phoenix Command</em> (1986) isn’t technically an RPG. Rather, it is a small arms (and later, through expansion, all sorts of arms) combat system intended to replace existing systems for such in your favorite game. Why you would do such a disservice to your favorite game like that is beyond me, but hey, who am I to judge?</p>



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<p>This thing is painfully complex. There are an eye-watering 35 different hit locations tied to a percentile table (Rolled a 30? That’s a hit to the stomach/spleen!). Weapons all have an aim time that impacts accuracy. There is an alphabet soup of abbreviations. There are tables galore, not a one of which I can parse. It’s gotta be one of the most complicated RPG systems ever conceived.</p>



<p>I love it. It’s so unapologetic. I will never play it or take it seriously, but I will forever appreciate its utter hostility to fast and smooth gameplay. That clip-art Rambo on the cover, covered with so many guns he probably can’t move, is the best possible mascot. He sums it all up perfectly.</p>



<p>Even better: the designers couldn’t even deal with this shit. When Leading Edge produced<em> Living Steel</em> and the various licensed games (<em>Dracula</em>, <em>Aliens</em>, <em>Lawnmower Man</em> lol), they used a simplified version of the <em>Phoenix Command</em> combat system. Humbled by their own creation. Beautiful.</p>



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<p>The post <a href="https://www.vintagerpg.com/2024/07/phoenix-command-1986/">Phoenix Command (1986)</a> appeared first on <a href="https://www.vintagerpg.com">Vintage RPG</a>.</p>
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