I think the biggest complaint I saw when the new RuneQuest came out was the lack of support for non-human characters. Which, I get it, I love the ducks too. But the core rulebook is a pretty hefty tome that has to tackle both the game’s pretty heavy rules as well as introduce folks to its intricate world. It does both those things extremely well I think, partly, because it focuses on human characters.

Well, complain no more – the Glorantha Bestiary’s got you covered. Within, you have all you need to know to created elf, dwarf, troll, duck and other non-human PCs (which, honestly, I don’t see why you’d want to create anything other than a duck or a troll – the others are a bit too alien for my tastes for PCs). More importantly, though, it has all the monsters.
I love Glorantha’s selection of monsters. Many of them are super weird (Walktapus! Jackobears!), but they all feel like they have a place in the larger mythological ecosystem. Even conventional monsters seem fresh and exciting (see that Babylonian gargoyle). And there is something about the bronze age trappings of the world that makes things like giant bugs and dinosaurs super compelling (compared to D&D, where they get outshined by more exotic critters).









