While I continue to work on getting a fully armed and operational army to play Hobgobin with, I am hoping to pass some time with Forbidden Psalm (2021).

This is what I would call a skirmish game based on the lightweight Mörk Borg rules. Each player makes a five-character war band and subjects them to the travails of the many, many loosely connected scenarios provided by the book. Each character is unique and has their own equipment (and, in campaign play, can improve over time if they don’t die). Play can be versus, co-op or even solo. Most scenarios set the player loose on the field of play with either a clear violent motive (kill X) or a non-combat objective (get the helm out of the well, collect X of Y, escape). Monsters (new to this game and suitably horrible) enter the field as rounds progress (complicating efforts by the players to kill each other in versus). And that’s it. Complete the objectives. Survive. Win? I guess it’s a win.
Quick and efficient. Johan Nohr on the cover, a number of artists inside. It looks and feels like Mörk Borg, but is something new and exciting. I’m sure my orc boys will fare well against, uh… the Great Maw, “an appetite that cannot be sedated.” Yea, they got that with their rusty glaives, for sure.







