DL3: Dragons of Hope is quite a bit better than DL2 and sees a shift in priorities, with the players leading 800 refugees to safety while being pursued by the dragonarmies. After some novel wilderness traversal and encounters, this requires getting into the dwarven city of Thorbardin, which requires a key, which requires going to Skullcap and stealing it from the demi-lich of the archmage Fistandantilus. Fun times.

The sequence of events here isn’t nearly as strangling as the previous module and there is some room for players to breath. The result is always going to be the same, but at least there is an illusion of choice here.
Some real nice Keith Parkinson art illustrating this module.




