Campfire Carnage writer Valkyrie T. Loughcrewe sees potential for “campsite as being for horror games what a dungeon is to fantasy,” an iterative space through which you can tell all sorts of stories.
“I’ve always been fascinated with medieval crypts, ossuaries and mausoleums,” Mystic Punks series creator Anthony Meloro says. “So, placing a dungeon crawl in one is an obvious choice.”
We delve into the mind of creator Eduardo Carabaño, exploring the history, philosophy, inspirations and design processes that carried Settlers of a Dead God from inception to publication.
To play, at least for Max Moon in the world of The Abyss of Hallucinations and MÖRK BORG, is to participate in a ritual that can potentially break the reality laid out by the capitalist trap.
Luka Rejec’s world is suffused with mind-expanding, psychedelic heavy metal and is also inspired by “the Dying Earth genre, and Oregon Trail games.”
It’s a bold move for Le Sueur to make a Norse-inspired Souls-like tabletop roleplaying game, and yet he manages to avoid some extremely fraught territory.
When in doubt, consult the severed corpse hand for insight. What could possibly go wrong?
Diogo Nogueira’s most recent release, Kosmosaurs, harkens back to the classic aesthetics of pulp science fiction novels, but with a twist – dinosaurs!