The Compleat Spell Caster (1983)

While Compleat Alchemist goes overboard with an extremely detailed an powerful class, The Compleat Spell Caster (1983) is more reserved, detailing five new system neutral (but really intended for D&D) spellcasting classes, each complete with their own compliment of new spells: Witch/Warlock, Mystic, Necromancer, Sorcerer and Sage. In addition to that, there are new rules for familiars, magic circles and summoning creatures (and a bestiary of the same).

The interesting thing here is that these magic-users feel a little less like D&D classes, and more like professions of the sort we’d eventually see from Warhammer Fantasy Roleplay. They’re certainly designed to complement the existing D&D classes. The Witch is sort of a combination of magic-user and druid, the mystic a fusion of cleric and magic-user (interestingly, they cannot cause harm at all). The necromancer is the binary opposite of the mystic. The last two are perhaps the most interesting. The Sorcerer is sort of a parapsychologist or occultist, investigating and deriving their magical power from outside of the established magical systems. Sages are learners as well, and serve as a multiclass off all four (though they can only get spells to a limited level).

There was potential here. Still is! I’d love to see these classes tinkered with for OSE or similar old school hack.

One thought on “The Compleat Spell Caster (1983)

  1. What a fascinating look at the evolution of spellcasting classes! I love how you highlight the unique blend of professions in The Compleat Spell Caster. The idea of a mystic who can’t cause harm is such an intriguing twist! It really opens up the potential for storytelling and character development. I agree—tinkering with these classes for OSE could lead to some exciting new gameplay dynamics. Thanks for sharing these insights!

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