AMorpheus

Scenario Pack A1: Operation Morpheus (1982)

Scenario Pack A1: Operation Morpheus (1982) is may favorite of the Aftermath modules that I own, partly because it pretty obviously lifts the key conceit of The Morrow Project – waking up from cryosleep into the post-apocalypse – and runs with it, including a modified character creation process for folks just waking up. Once again, a big part of the appeal is the cover treatment. That guard in the Shredder helmet is pretty rad.  

This is the foundation for a full campaign set in a post-plague Australia (and is expanded in the next book). The book details an entire university campus in laborious detail. Like, so many rooms. Despite being just 56 pages, I wouldn’t be surprised if this one one of the biggest, most detailed “dungeons” of the period. The campus is populated by security troops and robots (a little one-note considering the size) while many sections full of weird science experiments and tech are sealed through a color coded key card system. There is plenty here to occupy a group for many sessions.

Oh, and there are vampyrs! They’re the creation of a scientist named van Helsing (yup, they’re related) who was trying to find a cure to the Scourge of Heaven plague that devastated the world. The serum bestowed vampire-like abilities in those that took it. Van Helsing and his assistants are currently locked up in the university library. Silly, but I love it.

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