Lankhmar

This week on the Vintage RPG Podcast, we walk the shadowy streets of Lankhmar: City of Adventure, one of the greatest RPG city sourcebooks. Based on the Fafhrd and Gray Mouser stories by Fritz Leiber, Lankhmar is both a city and a larger campaign setting for Dungeons & Dragons (using a modified character creation system) that captures the atmosphere of the original stories. The real genius of the book is the approach to the city, which uses modular geomorphs for the tangled and ever-changing back alleys. We also talk a bit about Leiber, his Lankhmar co-creator Otto Fischer and the stories themselves, which form one of the biggest influences on early Dungeons & Dragons.

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Intro music by George Collazo.

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Tune in next week for the next episode. Until then, may the dice always roll in your favor!

One thought on “Lankhmar

  1. There may be no historical precedent for a Thieves’ Guild, but there is a literary one in __Rinconete y Cortadillo__, by Cervantes. Not merely a band of robbers and thieves a la Ali Baba or Robin Hood, but a proper guild with ranks and dues and benefits.

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