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Planescape Monstrous Compendium Appendix III (1998)

Where the first Planescape Monstrous Compendium is essentially a restatement of the Outer Planes appendix and the second is a wellspring of monstrous adventure seeds, the third (1998) is a bit odd. It functions as a companion book to the Planescape sourcebooks for the Astral, Ethereal and, mostly, the Inner Planes. These are the least comprehensible regions of the multiverse — the Ethereal and Astral are essential the realities between realities, while the Inner Planes are home to all the raw elemental forces that form the building blocks of creation. The monsters in this book largely illustrate how life exists in those seemingly impossible-to-exist-in environments.

With the exception of the Astral, all these places always seems like a hard sell as settings for D&D. The monsters here…are all interesting in the same way something like Barlowe’s Guide to Extraterrestrials is interesting, but they don’t open up avenues of adventure for my brain the way the critters in MCII do. It’s all a little too abstract, a little too illustrative.

Which isn’t to say they aren’t COOL. They are! I just don’t find this book terribly useful. It is especially nice to see Cryonax, the tentacled yeti entity who rules evil cold monsters, in the book, tho. Love that weirdo.

And I think that is the last official Planescape product I had to share. Sad.

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